![]() The loading times in particular are dramatically better. After a year of patches that's hardly surprising, but it's still a relief. Bannerlord now runs a hell of a lot closer to how any game of its size should. I was lucky enough to avoid most of that, but its performance, and particularly loading times, were dire. ![]() ![]() Crashes were frequent, as were less serious bugs and annoyances. Identifying and fixing these is half the point of an early access period, but for a game whose development began in 2012, it was in a poor state for a lot of players. Let's be rational, and consider Bannerlord's biggest problems at launch: its plethora of technical issues.
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